Creează un cont pentru a te abona la acest blog și a-i urmări articolele pe pagina Lectură.
-
Some multiplayer games have inherent differences between player 1 and player 2.
-
As video games have moved to 3d, a number of techniques have emerged to create game animations that are more tailored to the environment, to make game characters feel less like autonomous pawns floating through environments and more like grounded characte…
-
Did you know there’s a Les Misérables fighting game?
-
I’ve been teaching my third Mastering Game Mechanics course with GameDesignSkills.com and one of the concepts we talk about is Tension.
-
There is a common misconception in PVP game design that melee attacks should be slow and reactable in order to make it fair for your opponents to play around them.
-
This is not a place of honor.
-
There are 4 categories of knowledge: Known Knowns, Unknown Knowns, Known Unknowns, and Unknown Unknowns.
-
A commonly invoked concept for video games is the concept of Agency.
-
I’m sorry for choosing the annoying meme for the banner.
-
Design Space is tricky to define, because it’s the water we swim in.