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Articole: 6
  1. Being lazy in C++

    Context Again, I haven’t posted in a long time.

  2. Simplify hashing in C++

    This article explains how to simplify hashing in C++, allowing us to hash multiple values, or range of values with a simpler syntax.

  3. C++ type erasure: a std::polymorphic implementation

    We’re back on type erasure today, with a simple polymorphic implementation.

  4. Sky and Atmosphere rendering: A physical approach

    Sky colors have fascinated people for years.

  5. Small-Object Optimization applied to std::variant

    This article dealing with Small-Object Optimization comes from a discussion with a colleague of mine, Florian Carnac.

  6. We will see how to improve our erasure type and, more specifically, how to implement a vtable.